Development of a new human-friendly input method for education by eye movement and hand action
Japan Society for the Promotion of Science:Grants-in-Aid for Scientific Research Grant-in-Aid for Scientific Research (B)
Date (from‐to) : 2003 -2005
Author : YAMASAKI Toshinori; HATTORI Tetsuo; TOMINAGA Hiroyuki; YAMASHITA Naoko; HAYASHI Toshihiro; MATSUBARA Yukihiro
Possibility of pointing devices using eye movement - Eye movement information for reading documents and appreciating pictures -
Existing eye cameras are hard to use, because users must fix their heads. In this research, we introduced an improved eye camera which users can move their heads. We measured eye movements for reading documents and appreciating pictures. With regard to reading documents, the eye movement followed the document order. With regard to appreciating pictures, the eye movement concentrated into specific parts and the interesting points of users could be estimated. Through the results, it is revealed that our eye camera can be used as a pointing device which roughly indicates parts.
Measurement of writing letters using a stereo camera - Video tablet -
Computer supported writing exercise systems generally use a pen tablet. However, Tablets with special pens and special pads cannot be used with common writing materials and papers. In this research, we proposed a video tablet and evaluated it. The video tablet gets handwriting data and the process by observing them with a pair of CCD cameras (a stereo camera) on real time. We confirmed that our video tablet could be used for stroke extraction and could apply to writing materials of which the stroke width is changeable such as a brush.
Application to a multimedia style Kanji learning system for international students from Chine
International students from China who learn Japanese can use Kanji. However, Kanji used in both Chine and Japan has subtle differences in pronunciations, meanings, and letter shapes. These differences confuse Chinese students in Japanese learning. In this research, we developed a multimedia style Kanji learning system focusing on the differences of Kanji between Chinese and Japanese. In addition, we tried to adopt our new input method to the system and confirmed its effectiveness.